Wednesday, May 18, 2011

pokemon card of the day

Today's Pokemon Card of the Day is Staraptor from the Stormfront set. This is a stage 2, normal type Pokemon card with an hp of 120. It has a +30 weakness to electric type Pokemon, a -20 resistance to fighting type Pokemon, and a free retreat cost. Staraptor's Poke-Body called Protect Wing says that when Staraptor is your active Pokemon any damage done from your opponent's stage 2 Pokemon are reduced by 20. Staraptor's first move is called Strong Breeze and for one colorless energy card you flip a coin and if you get heads you may move one of your opponent's Pokemon and all cards attached to it back to their deck and have them shuffle their deck after it. Staraptor's second move is called Clutch which does the standard 60 damage for three colorless energy cards, and when you use this move the defending Pokemon can't retreat during their next turn. As far as strategy goes, since this does have a free retreat cost, you may be able to fit this card into any deck and and only have to attach one energy card to it so you can disrupt your opponent's hard work by making one of their Pokemon with a lot of energy cards on it go back into their deck, and if you have the time you can use Clutch to do some damage but I would recommend just using Strong Breeze and then retreating it the next turn. I would give this card a 4 out of 5. Even though this card does do the standard damage for 3 energy cards, you do not see many stage 2 Pokemon with free retreat costs and I especially like that you can put this card in any deck, and that you can make any of your opponent's Pokemon go back to their deck. So thanks for reading today's review of Staraptor from the Stormfront set, stay tuned for tomorrow's review of Tangrowth from the same set.

Tuesday, May 3, 2011

Today's Pokemon Card of the Day is Ampharos from the Platinum set. Before I get too far into the review, I will start reviewing the Black and White cards tomorrow and I plan on reviewing every rare in the set consecutively, so look forward to that. Anyways, Ampharos is a stage 2, electric type Pokemon, with an hp of 130. It has a +30 weakness to fighting type Pokemon, a -20 resistance to metal type Pokemon, and a two colorless energy card retreat cost. Ampharos's Poke-Body is called Damage Bind and says that any Pokemon in play that has damage counters on it can't use Poke-Powers. Ampharos has two moves in addition to the Poke-Body, its first move is called Gigavolt and this move requires two energy cards, one each of electric and colorless, and does 30 damage plus 30 more damage if you get a heads from a coin flip, if you get a tails the defending Pokemon is paralyzed. Ampharos's second move is called Reflect Energy and for three energy cards, two colorless and one electric, it does 70 damage but unfortunately you have to move one of the energy cards attached to Ampharos to one of your benched Pokemon after using this move. As far as strategy goes, I would recommend using another electric type Pokemon in your deck that does some spread damage so when you have Ampharos in play your opponent can't use any Poke-Powers. Other than that this card is pretty straightforward, I would use Gigavolt when I have two energy cards on Ampharos, and Reflect Energy when I have three. I would give this card a 3 out of 5. To me there is just not anything too special about this card, I do like that you can do extra stuff with both of Ampharos's moves, it doesn't really matter if you get a heads or a tail when you use Gigavolt, you can still do something, and even though you have to move an energy card from Ampharos with Reflect Energy you can at least move it to another Pokemon. So thanks for reading today's review of Ampharos from the Platinum set, stay tuned for tomorrow's review of a Black and White Pokemon card.

Monday, May 2, 2011

the pokemon card of the day

Today's Pokemon Card of the Day is Tyranitar from the Stormfront set. This is a stage 2, darkness type Pokemon card with an hp of 140. It has a +30 weakness to fighting type Pokemon, a -20 resistance to psychic type Pokemon, and a four colorless energy card retreat cost. Its Poke-Body is called Darkness Drive which says that if your opponent uses a Poke-Power you may search your discard pile for a darkness energy card and attach it to Tyranitar. Tyranitar has two moves, the first move is called Grind and it requires two colorless energy cards and does 20 damage times the number of energy cards you have attached to Tyranitar. Tyranitar's other move is called Spinning Tail which does 30 damage to each of your opponent's Pokemon for 5 darkness energy cards. As far as strategy goes, if you want to use Spinning Tail you'll have to keep Tyranitar on your bench for awhile to get some energy on it. I would use this card with other spread damage Pokemon, that way if I did use Spinning Tail it may knock out many Pokemon in two turns of Spinning Tail. But if you do have to put Tyranitar in before it had 5 energy cards on it you could always use Grind and do at max 80 before you could use Spinning Tail. I would give this card a 3 out of 5, I am rating it an average card because even though it has the potential to do a lot of damage to a lot of Pokemon at once I think it is way too slow and it has an extremely high retreat cost. So thanks for reading today's review of Tyranitar from the Stormfront set, stay tuned for tomorrow's review of Vespiquen from the same set.